![]() What is power? In SSL, power refers to how much force the weapon is shot out of your tank with. Wait, so how much does the length change per degree? It is also tripled at 100,78, and so on. However, DOUBLING THE ANGLE CHANGE TO 100,82 WILL MAKING THE WEAPON LAND TWICE THE LENGTH OF THE CIRCLE AWAY. For instance, at 100,86 the weapon will hit the edge of the circle that appears when you aim and lock in your weapon. Changing the angle by 1 degree changes the length by the same amount each time. So is the change in the length of the arc predictable based on the angle? ( maybe read this part too) THIS IS WHY BOTH 100, 66 AND 100,23 TRAVEL THE LENGTH OF THE MAP. What's interesting, though, is that angles between 0 and 45 will mirror angles between 45 and 90. The farthest length the arc can go is at a 45 degree angle. The arc will change in length depending on how high or low it is. Wait so how does it affect the length? ( YOU SHOULD PROBABLY READ THIS PART TOO) The angle affects the LENGTH of the arc more than it does the HEIGHT. How small or large? ( THIS IS THE PART YOU REALLY NEED TO READ) Depending on your angle (and power, but that comes next), the arc could be small or large. This is important because you can measure your angle to figure out how your arc will look. If it goes down to the most vertical line, the numbers become negative. In SSL, the angle is measured starting at the most horizontal line, and goes up to the most vertical line on both the left and right sides. If you divide a circle into 4 equal parts each one contains 90 degrees. A quick brush through the math involved in angles is that, for one thing, a circle has 360 different angles, or 360 degrees. The direction the weapon goes in directly from your tank is the angle we are talking about. What are angles? In ShellShock live most weapons are fired in an arc.
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